<?xml version="1.0" encoding="UTF-8"?>
<rdf:RDF xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#" xmlns="http://purl.org/rss/1.0/" xmlns:dc="http://purl.org/dc/elements/1.1/">
  <channel rdf:about="https://repositorio.ifg.edu.br/handle/prefix/99">
    <title>DSpace Coleção:</title>
    <link>https://repositorio.ifg.edu.br/handle/prefix/99</link>
    <description />
    <items>
      <rdf:Seq>
        <rdf:li rdf:resource="https://repositorio.ifg.edu.br/handle/prefix/2827" />
        <rdf:li rdf:resource="https://repositorio.ifg.edu.br/handle/prefix/2819" />
        <rdf:li rdf:resource="https://repositorio.ifg.edu.br/handle/prefix/2796" />
        <rdf:li rdf:resource="https://repositorio.ifg.edu.br/handle/prefix/2678" />
      </rdf:Seq>
    </items>
    <dc:date>2026-09-17T07:35:11Z</dc:date>
  </channel>
  <item rdf:about="https://repositorio.ifg.edu.br/handle/prefix/2827">
    <title>Prevenção a incêndios com internet das coisas (IoT)</title>
    <link>https://repositorio.ifg.edu.br/handle/prefix/2827</link>
    <description>Título: Prevenção a incêndios com internet das coisas (IoT)
Autor(es): Mota, Augusto da Cunha
Primeiro Orientador: Santos, Christiane Borges
Abstract: This work presents a prototype for detecting the beginnings of residential fires using the Internet of Things (IoT). This type of fire represents a great danger to people and property, making it necessary to adopt monitoring mechanisms capable of detecting risk situations at an early stage. The proposed solution consists of an ESP8266 development board, an MQ-2 gas and smoke sensor, a DS18B20 temperature sensor, and a buzzer for audible alerts. In addition, the system sends notifications via the WhatsApp messaging application through a Wi-Fi connection. The methodology consisted of developing and implementing a prototype, followed by tests in a controlled environment to verify its detection and response capabilities. The results showed that the system was able to identify changes in the monitored parameters and issue alerts, both locally and remotely.
Editor: Insitituto Federal de Educação, Ciência e Tecnologia de Goiás
Tipo: Trabalho de Conclusão de Curso</description>
    <dc:date>2026-07-13T00:00:00Z</dc:date>
  </item>
  <item rdf:about="https://repositorio.ifg.edu.br/handle/prefix/2819">
    <title>Desenvolvimento do pensamento computacional no Ensino Fundamental II: estudo de caso com o IFG Truck e robótica</title>
    <link>https://repositorio.ifg.edu.br/handle/prefix/2819</link>
    <description>Título: Desenvolvimento do pensamento computacional no Ensino Fundamental II: estudo de caso com o IFG Truck e robótica
Autor(es): Rocha, Sávio Augusto de Queiroz Gonçalves
Primeiro Orientador: Geraldes, Wendell Bento
Abstract: The development of Logical-Computational Thinking (LCT) constitutes a central axis in contemporary education, shaping itself as an intellectual practice that integrates analytical reasoning and creativity to foster students' critical and autonomous capacity in an increasingly digital world. The introduction of technologies and active methodologies, such as the Maker Culture and Educational Robotics, have become necessary to enhance the teaching-learning process and prepare creative and collaborative individuals. This study is justified by the social and educational relevance of analyzing initiatives that promote the democratization of access to &#xD;
technology and digital inclusion. In this context, the IFG Truck project emerged as a singular proposal: a mobile laboratory that brings practical robotics and prototyping workshops directly to public schools. Educational Robotics, integrated into educational planning, proved to be a fertile field for uniting theory and practice, exercising students' logical reasoning, cooperation, and persistence skills. In this scenario, initiatives like the IFG Truck stand out as a fundamental vector for bringing  technology closer to communities previously distant from these experiences. The general objective of this research is to analyze how the experiences provided by the IFG Truck project—through practical robotics and prototyping workshops using active methodological approaches—contributed to the development of Logical-Computational Thinking in Elementary School II students in Luziânia, Goiás. To achieve this objective, the research adopted a methodological approach that &#xD;
combined thematic content analysis and the application of structured Likert-scale questionnaires with 30 participating students. Practically, the intervention took place through educational robotics and electronic prototyping workshops carried out directly in a public school, providing students with direct experience using technological tools. The main results evidenced the improvement of problem-solving decomposition, algorithmic reasoning, and collaboration skills. In conclusion, the study demonstrates  that the IFG Truck project breaks geographical and pedagogical barriers, transforming the way of teaching and learning and offering real opportunities for creative and collaborative learning, aligned with the guidelines of the National Common Curricular Base.
Editor: Insitituto Federal de Educação, Ciência e Tecnologia de Goiás
Tipo: Trabalho de Conclusão de Curso</description>
    <dc:date>2026-07-30T00:00:00Z</dc:date>
  </item>
  <item rdf:about="https://repositorio.ifg.edu.br/handle/prefix/2796">
    <title>GreenEye: mapeamento dos locais de descarte indevido de lixo por meio de um SIG</title>
    <link>https://repositorio.ifg.edu.br/handle/prefix/2796</link>
    <description>Título: GreenEye: mapeamento dos locais de descarte indevido de lixo por meio de um SIG
Autor(es): Medeiros, Julyana Mira
Primeiro Orientador: Afonseca, Ulisses Rodrigues
Abstract: The improper disposal of urban solid waste represents a chronic challenge for environmental management, resulting in pollution and risks to public health. The lack of systematized tools for the continuous monitoring of these waste hotspots hinders strategic decision-making and the efficient allocation of resources. This work presents the proposal and implementation of "GreenEye," a collaborative Web Geographic Information System (WebGIS) whose objective is to map and analyze locations of irregular waste disposal. The methodology adopted involved a literature review on waste management and geotechnologies, and the definition of a software architecture based on the client-server model, using Node.js with Express for the REST API, React with Leaflet for the map interface, and PostgreSQL with the PostGIS extension for the storage and analysis of geographic data. As an expected result, the platform allows citizen engagement through georeferenced reports and provides public managers with a tool for spatial analysis, such as the identification of critical areas (hotspots), optimizing inspection and cleaning actions. This project contributes an applicable technological solution for the modernization of solid waste management, promoting transparency and collaboration between public authorities and society.
Editor: Insitituto Federal de Educação, Ciência e Tecnologia de Goiás
Tipo: Trabalho de Conclusão de Curso</description>
    <dc:date>2026-07-08T00:00:00Z</dc:date>
  </item>
  <item rdf:about="https://repositorio.ifg.edu.br/handle/prefix/2678">
    <title>Museu virtual sobre as obras de D. J. de Oliveira em Goiás</title>
    <link>https://repositorio.ifg.edu.br/handle/prefix/2678</link>
    <description>Título: Museu virtual sobre as obras de D. J. de Oliveira em Goiás
Autor(es): Batista, Carlos Alexandre Fernandes
Primeiro Orientador: Ribeiro, Lucas de Almeida
Abstract: Technological advancements in recent decades have opened new avenues for the preservation and dissemination of artistic and cultural heritage. This study aims to develop a virtual museum dedicated to the works of the renowned muralist D.J. de Oliveira, whose artistic career is closely tied to the city of Luziânia, Goiás. The proposal seeks not only to digitally centralize his dispersed collection but also to provide the public with an immersive and interactive experience through the use of technologies such as graphic computing, 3D&#xD;
modeling, and web development. The creation of this virtual museum emerges as an innovative and interdisciplinary solution for the preservation and promotion of D.J. de Oliveira’s artistic legacy, while encouraging the use of digital technologies in the arts. In this way, the project aims to contribute to the appreciation of local cultural memory and promote democratic access to artistic heritage through an accessible and educational digital platform
Editor: Insitituto Federal de Educação, Ciência e Tecnologia de Goiás
Tipo: Trabalho de Conclusão de Curso</description>
    <dc:date>2025-07-30T00:00:00Z</dc:date>
  </item>
</rdf:RDF>

